Programming/C Sharp: Difference between revisions
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=== Block Comments === | === Block Comments === | ||
Because there is minimal difference in C# between inline and block comments, these are really only useful when declared above a class or function declaration line. | |||
This is because C# knows to treat this as documentation and adds special logic around it. For example, hovering over a class instantiation will display the block comment data for that class. | |||
/// This is a block comment. | /// This is a block comment. | ||
/// Comment line 2. | /// Comment line 2. | ||
/// Another block comment line. | /// Another block comment line. | ||
=== Block/Region Declaration === | |||
Regions are used for organizational purposes, and allow for code folding at the click of a button. To be useful, both the start and end must be declared. | |||
#region MyRegionName | |||
| |||
... | |||
| |||
#endregion MyRegionName | |||
== Variables == | |||
Variables are strongly typed in C#. That means that you must declare the type (bool, int, string, etc) as well as the variable name. | |||
=== Variable Definition === | |||
bool a_bool = true; | |||
bool b_bool = false; | |||
string my_var_1 = "This is "; | |||
string my_var_2 = "a string."; | |||
=== Variable Usage === | |||
Console.WriteLine("Printing variable values."); | |||
Console.WriteLine(a_bool); | |||
Console.WriteLine(b_bool); | |||
Console.WriteLine(my_var_1 + my_var_2); | |||
=== Variable Casting === | |||
Variables will be treated as the originally indicated type until a cast statement is used. | |||
For example, to convert a boolean to an int, use: | |||
bool a_bool = true; | |||
int converted_bool = Convert.ToInt32(a_bool); |
Revision as of 10:01, 6 May 2020
C# is a higher level version of C. It was designed by Microsoft, and for the longest time, was generally only supported on Windows.
It's used often in large, enterprise/business scale projects, due to having solid scaffolding for enforcing consistency through the project, which allows many people to work on a given project with less maintenance overhead. This is accomplished via things like required strong typing and good support for the interface class structure.
Comments
Inline Comments
// This is an inline comment.
Block Comments
Because there is minimal difference in C# between inline and block comments, these are really only useful when declared above a class or function declaration line.
This is because C# knows to treat this as documentation and adds special logic around it. For example, hovering over a class instantiation will display the block comment data for that class.
/// This is a block comment. /// Comment line 2. /// Another block comment line.
Block/Region Declaration
Regions are used for organizational purposes, and allow for code folding at the click of a button. To be useful, both the start and end must be declared.
#region MyRegionName ... #endregion MyRegionName
Variables
Variables are strongly typed in C#. That means that you must declare the type (bool, int, string, etc) as well as the variable name.
Variable Definition
bool a_bool = true; bool b_bool = false; string my_var_1 = "This is "; string my_var_2 = "a string.";
Variable Usage
Console.WriteLine("Printing variable values."); Console.WriteLine(a_bool); Console.WriteLine(b_bool); Console.WriteLine(my_var_1 + my_var_2);
Variable Casting
Variables will be treated as the originally indicated type until a cast statement is used.
For example, to convert a boolean to an int, use:
bool a_bool = true; int converted_bool = Convert.ToInt32(a_bool);