Programming/C Sharp: Difference between revisions
Brodriguez (talk | contribs) (Expand page) |
Brodriguez (talk | contribs) (Add if statements) |
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bool a_bool = true; | bool a_bool = true; | ||
int converted_bool = Convert.ToInt32(a_bool); | int converted_bool = Convert.ToInt32(a_bool); | ||
== If Statements == | |||
=== Basic If === | |||
if (x == y) | |||
{ | |||
// Logic if true. | |||
} | |||
=== Full If === | |||
if (x == y) | |||
{ | |||
// Logic if true. | |||
} else if ( x && (y || z) ) | |||
{ | |||
// Logic for "else if" true. | |||
} else | |||
{ | |||
// Logic for false. | |||
} | |||
=== Switch/Case Statements === | |||
switch (my_var) | |||
{ | |||
case "1": | |||
// Logic for case value of "1". | |||
break; | |||
case "a": | |||
// Logic for case value of "a". | |||
break; | |||
case "test": | |||
// Logic for case value of "test". | |||
break; | |||
default: | |||
// Logic for no match. | |||
break; | |||
} | |||
Revision as of 10:10, 6 May 2020
C# is a higher level version of C. It was designed by Microsoft, and for the longest time, was generally only supported on Windows.
It's used often in large, enterprise/business scale projects, due to having solid scaffolding for enforcing consistency through the project, which allows many people to work on a given project with less maintenance overhead. This is accomplished via things like required strong typing and good support for the interface class structure.
Comments
Inline Comments
// This is an inline comment.
Block Comments
Because there is minimal difference in C# between inline and block comments, these are really only useful when declared above a class or function declaration line.
This is because C# knows to treat this as documentation and adds special logic around it. For example, hovering over a class instantiation will display the block comment data for that class.
/// This is a block comment. /// Comment line 2. /// Another block comment line.
Block/Region Declaration
Regions are used for organizational purposes, and allow for code folding at the click of a button. To be useful, both the start and end must be declared.
#region MyRegionName ... #endregion MyRegionName
Variables
Variables are strongly typed in C#. That means that you must declare the type (bool, int, string, etc) as well as the variable name.
Variable Definition
bool a_bool = true; bool b_bool = false; string my_var_1 = "This is "; string my_var_2 = "a string.";
Variable Usage
Console.WriteLine("Printing variable values.");
Console.WriteLine(a_bool);
Console.WriteLine(b_bool);
Console.WriteLine(my_var_1 + my_var_2);
Variable Casting
Variables will be treated as the originally indicated type until a cast statement is used.
For example, to convert a boolean to an int, use:
bool a_bool = true; int converted_bool = Convert.ToInt32(a_bool);
If Statements
Basic If
if (x == y)
{
// Logic if true.
}
Full If
if (x == y)
{
// Logic if true.
} else if ( x && (y || z) )
{
// Logic for "else if" true.
} else
{
// Logic for false.
}
Switch/Case Statements
switch (my_var)
{
case "1":
// Logic for case value of "1".
break;
case "a":
// Logic for case value of "a".
break;
case "test":
// Logic for case value of "test".
break;
default:
// Logic for no match.
break;
}